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Thread: Pace notes

  1. #41
    Junior Member
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    Feb 2022
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    There was an early comment in this thread that had misinterpreted the feature thinking that the notes were read back in another voice (maybe the voice pack voice?)... I started thinking... how hard would it be to run the .wav files through Windows speech recognition and transcribe them - and then have the voice pack generate the script in the crew chief's voice at the appropriate time...

  2. #42
    Junior Member
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    Apr 2019
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    is there a way to make it so i can have multiple sets of pace notes for one track? For instance, i'm working on Nurburgring and I run that track with several different car types. I know that I can specify the car class, but if i want a 2nd car class metadata.json, is that possible?

  3. #43
    VP PR Manager Sparten's Avatar
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    Feb 2017
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    This should already be the default behavior, so yes you can

  4. #44
    Junior Member
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    Apr 2019
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    Quote Originally Posted by Sparten View Post
    This should already be the default behavior, so yes you can
    I'm confused on how to get that to work because everytime I start recording again, it sets the metadata.json to metadata.old and creates a new metadata.json. Hope I'm making sense.

  5. #45
    VP PR Manager Sparten's Avatar
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    Feb 2017
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    If it gets put into "UNKNOWN_RACE" then its cause the carclass is not defined, more on that here https://thecrewchief.org/showthread....ng-Car-Classes, its the only reason i can think of why it would fail.

  6. #46
    Sadly, I cannot make this feature work.

    I have configured "Voice recognition mode" to "Hold button" and assigned a button to "Start / stop recording pace notes".
    Driving around the track, I hear the confirmation message after pressing the "Start / stop recording pace notes" button.
    I then record various pace notes: I can hear audio feedback (sounds like a short static burst) when I start and stop recording, and I can see the recorded wave files in the expected location: [documents]\CrewChiefV4\pace_notes\IRACING\SPEC_MIATA\oulton fosters

    Now the trouble starts: I cannot stop recording the pace notes. Nothing happens when I press the "Start / stop recording pace notes" button.

    I saw this entry in the log:
    14:39:47.159 : PlaybackModerator: Sound C:\Users\bob\AppData\Local\CrewChiefV4\sounds\voic e\pace_notes\recording_ended\2.wav rejected because we're in the middle of a voice command. waitingForSpeech:False holdModeTalkingToChief:True

    which may or may not have anything to do with the problem.

    The metadata.json file looks initialized, but doesn't have any entries:
    {
    "description": "",
    "gameEnumName": "IRACING",
    "carClassName": "SPEC_MIATA",
    "trackName": "oulton fosters",
    "welcomeMessage": null,
    "entries": []
    }


    I have saved the entire log file and can send it to your for troubleshooting purposes if you think that would help.

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