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Thread: Crew Chief Audio Help

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  1. #1
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    Post Crew Chief Audio Help

    I know Cc isn't fully supported in ACC. However up until yesterday afternoon/evening all was working fine. Started CC up again and am now not getting any audio what so ever.
    Checked through all settings and output is to usb headphones.
    Log shows all speech recorded as it should.
    If I plug headphones into 3.5mm jack I get the CC audio but not through usb headphones where I want it.
    So frustrated.
    Please help. Thanks.

  2. #2
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    Sorry just to add all in game audio and all other audio is working as it should. It's just CC I'm not getting sound from.

  3. #3
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    Feb 2021
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    Suggestion:
    With USB headphones connected.
    R Click the speaker on the task bar and select "Open Sound Settings"
    Under "Advanced sound options" select "App volume device preferences"
    Change Master Output and input as required.
    Alternately, just change CC in the list.
    Hope this helps.

  4. #4
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    I think I already have done this and it made no difference. Am I able to upload image(s) do you know then I can show what I've changed?
    Either way of gone into all sound settings as far as I know and it doesn't make a difference.
    Seen something about nAudio in CC. Will that do anything do you know?

  5. #5
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    There are many potential reasons for windows audio routing to do weird things. The mentality of the automatic switching is really screwed up. MS think they can do everything you want and will always take over when you plug in a device. I hate it.
    Rant over.
    Audio routing in windows is very complex, especially when you want different mics and speakers/headphones doing different things. It is not for the fainthearted. The solution I use and have come to view as my Swiss army knife of audio is Voicemeeter from voicemeeter.com It is a steep learning curve but if you really want to take control of your windows audio you will be hard pressed to find a better solution.
    My system has: USB headset with mic, Reverb G2 with mic, Soundblaster card with line in/desktop mixer and desk speakers, mainboard sound with mic. All these devices are routed by Voicemeeter Potato(A software audio mixing desk). All my devices can be switched anywhere. You can even route to multiple outputs. Equalizers per channel and so much more.
    There are 3 versions. Difference is mostly just more inputs. There is plenty of documentation on their website so I am not offering support but it is worth the effort to learn how to use it. Pricing is very very reasonable.

  6. #6
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    So appears I have fixed the problem by in ticking nAudio. It now means I can hear Jim but now Jim can not hear me. Not a big problem but would be nice to be given the choice.

  7. #7
    Junior Member
    Join Date
    Jul 2017
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    28
    I am having this trouble today. Was using CC last night with no trouble, this morning windows had small update and now can't hear CC. I am using rF2 but can't even hear the test message when I start CC have checked nAudio and CC is using the correct sound device. The on screen log in the console says CC is talking but I can't hear it. I use a creative Soundblaster AE-7 with the external volume control. All windows sounds and other game sounds seem fine. Any tips or hints on this would be appreciated.

    Thanks in advance
    JimmyT


    OK, so I have looked at every sound setting in windows (bloody MS changing stuff for you) and found that it had changed my audio enhancements setting to on, which CC apparently doesn't like.
    Solved my issue, hopefully this will help others as well.
    Last edited by JimmyT; 07-18-2021 at 09:14 AM.

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