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iancords
14-05-2020, 00:21
I need help with my set up for Crew Chief in Project Cars 2 on Xbox One s. I have the Crew Chief on my Samsung phone, it launches and does the radio check but that is all.
Can anyone please give me guidelines on what I need to do with settings to make it work, is it settings in the Xbox i need to change and also in Project Cars 2 .
Any help will be great thanks

iancords
15-05-2020, 19:58
Is there anyone who can assist please

Sparten
16-05-2020, 05:27
From what i know only project cars 1 works with the android app.

iancords
16-05-2020, 07:45
Thanks, so should I use an iPhone for the app then?

mr_belowski
16-05-2020, 08:27
pcars 1 and pcars 2 both work with the android app. For pcars 2 you need to set the UDP mode to pcars 1 (this is in the game settings menu somewhere). The performance of the app is heavily dependant on the quality of the wi-fi connection to your phone (which must be on the same network as your console)

iancords
17-05-2020, 10:51
Thanks I'll give it a try, will report back

iancords
23-05-2020, 01:00
I tried it this morning and it does not work still, any ideas?

iancords
28-05-2020, 21:57
I finally got it to work, had to switch off spotter in pc2

rickybobby
08-10-2020, 23:08
how'd you get it to work?

mr_belowski
09-10-2020, 07:42
phone needs to be on the same network as the console. The console can be on a wired connection and phone on wifi but these must be on the same network (same subnet)

The router needs to support UDP broadcast packets. Most do but some will actively block these packets as some misguided "udp packet flood protection" - there may be an option to turn that off in some routers' settings

phone needs a strong wifi signal

in the game settings, ensure udp is enabled and set to pCars1 mode (pCars2 mode has never worked and all the bugs I reported about it got ignored). UDP rate of 5 is probably a good starting point

that should be it. Ensure the CC app's settings are all at default initially.

Note that some Android phones simply won't work here. They have network stacks that don't forward UDP broadcast packets to apps running on them

rickybobby
09-10-2020, 20:49
phone needs to be on the same network as the console. The console can be on a wired connection and phone on wifi but these must be on the same network (same subnet)

The router needs to support UDP broadcast packets. Most do but some will actively block these packets as some misguided "udp packet flood protection" - there may be an option to turn that off in some routers' settings

phone needs a strong wifi signal

in the game settings, ensure udp is enabled and set to pCars1 mode (pCars2 mode has never worked and all the bugs I reported about it got ignored). UDP rate of 5 is probably a good starting point

that should be it. Ensure the CC app's settings are all at default initially.

Note that some Android phones simply won't work here. They have network stacks that don't forward UDP broadcast packets to apps running on them

Well I can’t mess with the router setting bc I’m in a hotel. Thanks. I’ll try it when I get home in about a month