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View Full Version : Sector times are incorrect?



Rob in VA
20-04-2020, 21:28
17:23:58.686 : Sector = TWO delta (-ve = player faster) = 0.183
17:23:58.686 : Resolved delta message: lap_times/sector2_two_tenths_off_self_pace

308

Sparten
21-04-2020, 04:12
We divide the track into 3 equal size parts and do not use iRacing provided sectors, the app was originally designed with support for only 3 sectors and to change this is to big of a task as much of the logic is triggered by sector crossings.

mertol
25-04-2020, 20:39
Today I was in a hosted session at [legacy]silverstone. Crewchief kept saying every lap that I lose 19 seconds in the first sector.

mertol
16-05-2020, 19:13
So no response in this forum?

mr_belowski
17-05-2020, 13:09
missed the thread, sorry. It's possible that a bogus sector time was posted - sometimes the games can send weird data and it's not always possible for the app to know which data to discard. If the game send a crazy sector time, the app can't safely ignore it (because it doesn't know what a normal sector time might be). So it would have this crazy time 'stuck' in memory for the duration of the session