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Thread: Crashing while using push to talk on iracing

  1. #1

    Crashing while using push to talk on iracing

    Hi guys great app by the way
    For a couple of weeks i've been having issues with crew chief crashing every time i speak i've tried deleting the Britton_IT_Ltd sub files as well as uninstalling but the issue still persists any help would be greatly appreciated
    Many thanks Rich

  2. #2
    Crew Chief Mega Corp CEO mr_belowski's Avatar
    Join Date
    Feb 2017
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    1,815
    can you have a look in the Windows Event log please - look for .Net errors (go to Event logs -> Application logs) and post whatever you find from around that time. Thanks

  3. #3
    Hello thanks for the quick reponse
    this is the application error
    CrewChiefV4.exe
    1.0.0.0
    5b583031
    KERNELBASE.dll
    10.0.17134.165
    b0bb231d
    e0434352
    000000000003a388
    21e8
    01d434803d0fca5d
    C:\Program Files (x86)\Britton IT Ltd\CrewChiefV4\CrewChiefV4.exe
    C:\WINDOWS\System32\KERNELBASE.dll
    334df3f8-2f05-41a5-99a0-aa44cb0aa7b2
    and this is the .NET runtime error
    Application: CrewChiefV4.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: NAudio.MmException at NAudio.Wave.WaveInEvent.StopRecording() at CrewChiefV4.SpeechRecogniser.recognizeAsyncCancel( ) at CrewChiefV4.MainWindow.listenForChannelOpen() at System.Threading.ExecutionContext.RunInternal(Syst em.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart()

  4. #4
    Crew Chief Mega Corp CEO mr_belowski's Avatar
    Join Date
    Feb 2017
    Posts
    1,815
    does it do this every time? Have you tried without using the nAudio option?

  5. #5
    yes it did it every time, un-checking use nAudio for speach recognition fixed it
    thank you for you awesome support
    ill let you know if the issue raises its head again

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