That should do the job just fine.
So, the crash went away, right?
I run league races with debug traces on, never had a single problem.
sorry didnt dare to run it in debug but will next race in 2 weeks. the crash went away
I ran "C:\Program Files (x86)\Britton IT Ltd\CrewChiefV4\CrewChiefV4.exe" /debug but no files are present in c:\Users\coret3x\Documents\CrewChiefV4\debugLogs\
I think CC worked fine the whole 1,5hour race
this app is broken only works sometimes no all the time
if the app simply disappears, there should be an error log entry in the Windows event logs - from the Start menu go to Event Viewer, and look in 'Application logs' for any .Net errors. Post whatever you find here please.
Is this Assetto Corsa?
I also posted to GitHub, will try to duplicate here re: v4.9.5.8
AC 64 bit I press "start application" and it works, pressing "stop" is ok but pressing "start application" a second time causes CTD. This does not happen when running CCv4 for iRacing or PCars.
- System
- Provider
[ Name] Application Error
- EventID 1000
[ Qualifiers] 0
Level 2
Task 100
Keywords 0x80000000000000
- TimeCreated
[ SystemTime] 2018-11-16T15:22:20.656883400Z
EventRecordID 27920
Channel Application
Computer xxxxx
Security
- EventData
CrewChiefV4.exe
1.0.0.0
5be4306b
KERNELBASE.dll
10.0.17134.407
99042cc0
e0434352
000000000003a388
748
01d47dc022279ac2
C:\Program Files (x86)\Britton IT Ltd\CrewChiefV4\CrewChiefV4.exe
C:\WINDOWS\System32\KERNELBASE.dll
902b4833-bee2-4e20-91d5-1472cd36ed49
Faulting application name: CrewChiefV4.exe, version: 1.0.0.0, time stamp: 0x5be4306b
Faulting module name: KERNELBASE.dll, version: 10.0.17134.407, time stamp: 0x99042cc0
Exception code: 0xe0434352
Fault offset: 0x000000000003a388
Faulting process id: 0x748
Faulting application start time: 0x01d47dc022279ac2
Faulting application path: C:\Program Files (x86)\Britton IT Ltd\CrewChiefV4\CrewChiefV4.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 902b4833-bee2-4e20-91d5-1472cd36ed49
Faulting package full name:
Faulting package-relative application ID:
-----------------------------------------------------------------------------------------------------
- System
- Provider
[ Name] .NET Runtime
- EventID 1026
[ Qualifiers] 0
Level 2
Task 0
Keywords 0x80000000000000
- TimeCreated
[ SystemTime] 2018-11-16T15:22:20.402938700Z
EventRecordID 27919
Channel Application
Computer XXXXX
Security
- EventData
Application: CrewChiefV4.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ArgumentException at System.ThrowHelper.ThrowArgumentException(System.E xceptionResource) at System.Collections.Generic.Dictionary`2[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Insert(System.__Canon, System.__Canon, Boolean) at CrewChiefV4.assetto.ACSGameStateMapper..ctor() at CrewChiefV4.GameStateReaderFactory.getGameStateMap per(CrewChiefV4.GameDefinition) at CrewChiefV4.CrewChief.Run(System.String, Boolean) at CrewChiefV4.MainWindow.runApp() at System.Threading.ExecutionContext.RunInternal(Syst em.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart()
Application: CrewChiefV4.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ArgumentException
at System.ThrowHelper.ThrowArgumentException(System.E xceptionResource)
at System.Collections.Generic.Dictionary`2[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Insert(System.__Canon, System.__Canon, Boolean)
at CrewChiefV4.assetto.ACSGameStateMapper..ctor()
at CrewChiefV4.GameStateReaderFactory.getGameStateMap per(CrewChiefV4.GameDefinition)
at CrewChiefV4.CrewChief.Run(System.String, Boolean)
at CrewChiefV4.MainWindow.runApp()
at System.Threading.ExecutionContext.RunInternal(Syst em.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Threading.ThreadHelper.ThreadStart()
thanks for the info. It's a silly code bug at my end and is fixed - next release (some time in the next week or so) will include it.
Paul Willingham - is this the issue you're seeing, or is it something else?