The latest release adds a cool new feature - pace notes. Pace notes can be recorded as you play, using the 'talk to Crew Chief' radio button (in 'hold button' mode). This creates a set of .wav files and a corresponding text file that maps the .wav files to locations on the track (distance-round-lap). Then you can play the pace notes back and each sound file will trigger when you reach the correct location on the track.

You can record them while cruising around, or while watching a replay (replay recording doesn't work in RF1 / RF2 yet).

To record, assign a button to the new "Start / stop recording pace notes" action and ensure you have voice recognition configured in 'hold button' mode (the default). Start the app and start a session (or load a replay). Press the "Start / stop recording pace notes" button. Now when you hold the radio button, the app will record whatever you say and save it as a .wav file. Do this for the whole lap (or do it over multiple laps if you want) and when you're done, press the "Start / stop recording pace notes" again. This will complete the process.

You will then have a new folder in you Documents folder - /Documents/CrewChiefV4/pace_notes/[game-name]/[car-name]/[track-name]/ (e.g. /Documents/CrewChiefV4/pace_notes/pCARS2/F3/Donington GP/).

This contains the wav files and the metadata.json text file.


To play back pace notes, simply start a session with the same game, track and car, and press the "Start / stop playing pace notes" button.



If you want to see how this all sounds and have Raceroom with Macau and a recent WTCC (2014 - 2017) car you can try my sample. You can download this here:
http://crewchief.isnais.de/ExamplePaceNotes.zip

Unzip this to your Documents folder so it creates the folder structure described above, and start the app. When you drive a WTCC car at Macau, you can press the "Start / stop playing pace notes" button or make a voice command - "start pace notes".



Here's how my first effort sounds: