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Sector times are incorrect?
17:23:58.686 : Sector = TWO delta (-ve = player faster) = 0.183
17:23:58.686 : Resolved delta message: lap_times/sector2_two_tenths_off_self_pace
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VP PR Manager
We divide the track into 3 equal size parts and do not use iRacing provided sectors, the app was originally designed with support for only 3 sectors and to change this is to big of a task as much of the logic is triggered by sector crossings.
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Today I was in a hosted session at [legacy]silverstone. Crewchief kept saying every lap that I lose 19 seconds in the first sector.
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So no response in this forum?
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Crew Chief Mega Corp CEO
missed the thread, sorry. It's possible that a bogus sector time was posted - sometimes the games can send weird data and it's not always possible for the app to know which data to discard. If the game send a crazy sector time, the app can't safely ignore it (because it doesn't know what a normal sector time might be). So it would have this crazy time 'stuck' in memory for the duration of the session
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