Originally Posted by
mr_belowski
there are 2 name mapping files - names.txt and additional_names.txt. The application loads both of these files and they have exactly the same format -
in-game-name:sound-file-name
For project cars I'm mr_belowski, and there's a sound file called belowski.wav. So the entry for my name is
mr_belowski:belowski
names.txt appears only in the base driver name package. Additional_names.txt appears in the update driver names package. This means that additional_names.txt will be overwritten each time driver names are updated, but names.txt will *not* be updated. So where users want to add their own mappings, names.txt is the right file to edit.
The format of these files hasn't changed for ages, but it's certainly possible that I've made a mistake somewhere and broken something.
From your description it sounds like you've done it all correctly. Can you post the contents of your names.txt (in AppData/local/CrewChiefV4/sounds/drivernames/)