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mr_belowski
03-29-2017, 09:47 AM
no beta

elbo
11-12-2019, 02:27 PM
The VR telemetry overlay is a great idea.
I can get it to work but once I close it out RF2 then has really bad stutters that makes it unplayable.

Not sure if I am calling it up properly.

I checked the appropriate boxes in CC property (Enable overlay window, and the oculus check box).

Once in game I call up the overlay and access it by hitting the dash board button on the controller to call up the oculus dashboard, then I add crew chief overlay as a toggle button on the dash board and press this to view the overlay.

Works great, but after I shut down the dash board, that is when the in game stutters start, like the FPS are suddenly incredibly low.

Before CC overlays I would access my telemetry through motec by calling up the oculus dashboard, then virtual desktop, then starting motec and viewing my data. I would then shut down the oculus dashboard and return to racing with no stutters.

Not sure if I am doing this correctly or not and would appreciate any help.

Also I think a good idea for an overlay sheet would be a list of the verbal commands that we can give...your program has become so incredibly verbose over time that I can't remember everything that I can query.

Fantastic work!!

Sparten
11-12-2019, 08:13 PM
Do you also have the console display enabled on the overlay ?, when ooulus dashboard toggles the overlay window does it remain active as a window on the taskbar ?
Also can you please provide us with a log file from when your have been using the overlay it should be located in C:\Users\{USERNAME}\Documents\CrewChiefV4\debugLog s it might help spread a light on whats could be wrong.

mr_belowski
10-14-2020, 02:17 PM
Added a new beta to the first post